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        <title>Odin</title>
        <description></description>
        <link>http://odin.pehjota.com/docs/</link>
        <lastBuildDate>Mon, 01 Mar 2010 20:36:13 -0700</lastBuildDate>
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            <title>Odin</title>
            <link>http://odin.pehjota.com/docs/</link>
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        <item>
            <title>attribsidea</title>
            <link>http://odin.pehjota.com/docs/attribsidea</link>
            <description>&lt;http://wiki.activeworlds.com/index.php?title=Category:SDK_World_Attributes&gt; &lt;http://wiki.activeworlds.com/index.php?title=Category:SDK_Universe_Attributes&gt; 

&lt;http://wiki.activeworlds.com/index.php?title=AW_EVENT_WORLD_ATTRIBUTES&gt; &lt;http://wiki.activeworlds.com/index.php?title=AW_EVENT_UNIVERSE_ATTRIBUTES&gt;</description>
            <pubDate>Wed, 09 Sep 2009 23:19:53 -0700</pubDate>
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            <title>Changelog (New Features)</title>
            <link>http://odin.pehjota.com/docs/changelog</link>
            <description>This page describes new and upcoming features in Odin. Major version series will have codenames. Significant changes/improvements are organized by the build in which they were added. 

Upcoming Features

	*  Userlist, usergroup, and permissions modules, as described in the Roadmap. 
	*  Replacements for SysOut managed output module to separately log general, error, and debugging messages. Also, each bot will have its own general output module. 
	*  Caching capabilities for ConfFile module to imp…</description>
            <pubDate>Fri, 19 Feb 2010 23:19:36 -0700</pubDate>
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            <title>Download</title>
            <link>http://odin.pehjota.com/docs/download</link>
            <description>Here you can download the latest version of OmniBot for use in the Active Worlds universe. 

Latest build: Version: 0.1 beta Build: 4 

Downloads

The only difference between the Windows and Linux versions is the inclusion of the Active Worlds SDK.</description>
            <pubDate>Sun, 28 Dec 2008 12:20:07 -0700</pubDate>
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        <item>
            <title>Ideas (Possible Upcoming Features)</title>
            <link>http://odin.pehjota.com/docs/ideas</link>
            <description>This is a list of ideas I may implement in later builds of OmniBot. They may be difficult to produce, or I may be unsure of the best method to do so (for example, knowing how to allow script developers to interact with some part of the bot's functionality).</description>
            <pubDate>Tue, 28 Apr 2009 21:32:11 -0700</pubDate>
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            <title>Odin Project</title>
            <link>http://odin.pehjota.com/docs/main</link>
            <description>Extensible multipurpose Active Worlds bot application Powerful, innovative, versatile, cross-platform 

By P. J. McDermott Active Worlds citizen PehJota (#363069) 

Current version: 0.0.1 - build 1 Status: Development/alpha Development start: Sept 9, 2009 Released: To be announced Changes</description>
            <pubDate>Mon, 16 Nov 2009 02:47:43 -0700</pubDate>
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        <item>
            <title>PehJota</title>
            <link>http://odin.pehjota.com/docs/pehjota</link>
            <description>P. J. (PehJota, citizen number 363069 in the Active Worlds universe) is the programmer behind OmniBot and many of the scripts written for it. He is 18 years old and lives in the United States. He has three years of experience in programming, the last two of which he has been using and learning PHP almost every day. He has been in the Active Worlds universe for about a year and has done everything from building to world hosting to object modeling to SDK programming.</description>
            <pubDate>Fri, 14 Nov 2008 14:34:09 -0700</pubDate>
        </item>
        <item>
            <title>Roadmap</title>
            <link>http://odin.pehjota.com/docs/roadmap</link>
            <description>This is a list of features I hope or plan to add to Odin. 

At my current rate of progress, I may have at least a private (maybe even public) beta in January. 

Plugins

	*  Similar to scripts in OmniBot and other bot programs, but more feature-packed and self-contained. 
	*  Plugins can be comprised of multiple PHP script files. 
	*  Plugins will have their own directory structure for things like PHP scripts, configuration files, and language set definition files.</description>
            <pubDate>Fri, 19 Feb 2010 22:30:43 -0700</pubDate>
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        <item>
            <title>Special Thanks</title>
            <link>http://odin.pehjota.com/docs/thanks</link>
            <description>I, P. J., would like to thank the following people who have helped with the development of OmniBot: 

Byte

Thanks to Byte for his work on the php_aw wrapper OmniBot runs on. Without it, OmniBot would have never existed. 

Nina Taru

Thanks to Nina Taru, without whom I would not have had the reason or desire to spend all these months developing OmniBot and writing dozens of scripts for it.</description>
            <pubDate>Wed, 09 Sep 2009 23:19:53 -0700</pubDate>
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